Fully Modeled in Maya, with the highest standard of precession to get the most accurate results possible. Poly count mas a major constraint kept as Low poly as possible for a Game related Use. Fully Manually textured.
Time taken to complete the project from initial modelling to UV Unwrapping & Completion of texturing is Under 1 Day / 24 Hours ( proud of the speed and efficiency used to finish this project ASAP)
I started this project with a Basic Aston Martin DB5 Concept planning to make the exact James Bond Version but Halfway through the process I wanted to do something different